#pragma once

#ifndef STDAFX
#define STDAFX

#include <Windows.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <mmsystem.h>
#include <fstream>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string>
#include <string.h>

#define STD_DIR "\\gw2maps\\overlay-log.txt"
#define PIPE_NAME "\\\\.\\pipe\\gw2mapspipe"
#define ES 42
#define RES 16
#define BUFSIZE 512

#endif